As for the major plot of the story-line, this is how the idea is flowing so far:
On Halloween night, a group of teenagers is 'lured' into the Hinterlands, which is the forest far from civilization where all of the Holiday World portals exists. On Halloween night, the door leading to Halloweentown is wide open, and the curious teenagers enter a graveyard scene until they're at the foot of the town.
They're greeted by townspeople who have been plotting for a while about how to get more seasonal time. Unanimously, they decided that to have their holiday be more important, they would have to destroy the other holidays that steal away their spotlight.
Once the clock strikes midnight, the teenagers would become 'trapped' inside of Halloweentown for an entire year until the door would open again. During which time, they would be 'cultured', slowly turning into halloween-esque creatures and forced into thinking that once they escape this town, they will have to return to Hinterlands each time the next holiday door is opened and destroy the town from the inside.
However, someone within the town thinks that this whole 'plan' is a terrible idea and that the other holidays should be left alone. This mysterious 'antagonist' begins kidnapping and killing certain townspeople to get their point across, making it clear that they don't want the teenagers in Halloweentown any longer.
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Pretty much any position is free to play. If you have any questions, I'd be happy to answer them for you.
Source: http://feedproxy.google.com/~r/RolePlayGateway/~3/RFnHy79SA2s/viewtopic.php
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