Most educators view games as a way to incentivize students for good behavior, or to play during excess time in the class. However, using video games for learning purposes has caught fire in the classroom, and I don?t see it burning out anytime soon! In fact, MindShift just posted a video this week about How Games Are Being Used for Learning that I highly recommend checking out. Not convinced? Head on over to Mashable for another article about Why Education Needs to Get Its Game On.
The great thing about this educational tool is that you get to test it out yourself before using it with your students! Sounds like fun to me. So, here are four online games you can play?I mean, test out?before implementing them for learning:
- FunBrain: More than 100 fun, interactive educational games and more! These games focus on developing skills in math, reading, and literacy. Ages preschool through 8th grade.
- Arcademic Skill Builder: Teach basic math, language arts, vocabulary, and thinking skills with these games!
- MineCraft: This game is a neat educational tool! You can find an example of how it is used in the classroom HERE.
- Math Moves U: These video games could make practicing math habitual, which is not easy to do!
Lastly, Free Technology for Teachers has an article that provides some tips for success and lessons learned concerning educational gaming. It has some great insight: Video Games in Teaching.
What do you think, do online video games belong in the classroom?
Source: http://www.pearsonschoolsystems.com/blog/?p=1116
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